The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next.
This is a story of monsters and humans and their struggles to live in harmony in a world of duality.
Fulfill your duty as a Hunter by tracking and defeating powerful monsters and forging strong new weapons and armor from the materials you harvest from your hunt as you uncover the connection between the people of the Forbidden Lands and the locales they inhabit.
The ultimate hunting experience awaits you in Monster Hunter Wilds.
Story
A few years past, a young boy named Nata was rescued at the border of the Forbidden Lands, an unexplored region the guild has yet to survey.
After hearing the boy’s tale of his lone escape from a mysterious monster that attacked his village, the Guild organized an expedition into the Forbidden Lands to investigate.
A Living World
Environments within the Forbidden Lands can drastically change as the weather shifts constantly and suddenly. During the harsh Fallow and perilous Inclemency periods, ravenous monsters will venture out to hunt in packs, yet during the Plenty periods, wildlife is rich and abundant.
Monsters
The monsters who inhabit these environments have been forced to adapt to the dynamic changes that occur, using their unique characteristics to survive and thrive.
Hunting
As the world around them changes, so must the hunters and their tactics. Not only will hunters have a multitude of weapons and armor to choose from, but the art of the hunt itself has evolved as hunters learn to anticipate monsters’ behavior and familiarize themselves with their environment.
Characters
From hunting partners to fellow expedition members, you’ll encounter plenty of those who will support you on your journey.
Storyline
When a group of explorers led by the former hunter Fabius discovers a lone boy named Nata wandering the wasteland, they learn he comes from the Forbidden Lands, a harsh and uncharted region long believed to be uninhabited. Nata's people, the Keepers, were driven from their home by the White Wraith, a fearsome monster thought to have gone extinct. To uncover the truth and see the boy safely home, Fabius summons a recently promoted hunter and their feline palico companion to investigate. Together with the guild handler Alma and the blacksmith Gemma, they form the Avis Unit and set out into the unknown. As the expedition ventures deeper into the Forbidden Lands, they aid its native peoples against ferocious monsters and unnatural weather while tracking the elusive creature at the heart of the mystery.