A devastating war has torn the galaxy apart. Dozens of planets and star systems have declared independence or forged new alliances, while governments fall and warlords rise to power. Chaos and corruption are everywhere and so to maintain order and negotiate peace between the ruling factions, private mercenary armies are called to action.
You are the commander of the Black Talons company, currently stationed in the Oberon system. After an eventful campaign, the military Tzanar Union has overrun the planet of Genai and blocked all departure from the system: leaving you and the Black Talons stranded. The only means of escape is to help the Genai forces repel the invading army and recapture the planet.
Features
Extensive campaign mode where the actions of the player have a direct impact on the local system’s balance of power
Persistent and fully customizable squads
Various unit classes with specialized roles and their own distinctive set of weapons, abilities and skill trees
5 worlds with differing environments and weather conditions
Powerful mechs can enter the battlefield and turn the tide of combat
Customize and upgrade your base with weapons and infrastructure that will boost squad numbers, teleport soldiers or even bombard the battlefield
Faction relations influence a player’s progress throughout the game: either by giving access to unique units or interfering with missions
Storyline
Not long ago, there was peace in the inner systems.
United under the flag of the United Space Federation, hostilities between planets laid dormant, but not forgotten.
But after a bloody war against the Gark - an alien race that anounced itself to humanity with a powerful and brutal offensive - the Federation lost most of its military and political power.
Warlords rose to power and old tensions came back. Private armies were mobilized and new alliances were forged.
The Tzanar Union - a regional power and once a strong provider of troops and equipment for the USF - massed its army.
Their homeland wasted and dried out by excessive refining and manufacturing, it was time to expand its borders.
First by claiming disputed backwater colonies near their home world.
And then targeting smaller governments of weaker political power.
Tzanar's next target is the planet Genai, a small but rich agriworld in the Oberon system.
The Noctae Republic - ruling faction of Genai - never invested in a large military force, instead keeping a small elite force strong enough to protect their borders with the support of militia units.
When the Noctari planetary governor learned that the Tzanari fleet was moving to Oberon, he decided to ask for the help of all nearby mercenary units to assist in the defense of the planet.
Never had the Noctae Republic used the services of mercenaries, but these were desperate times.
One of the units to answer the call were the Black Talons.
Stationed aboard the battlecruiser "Paladin", the Black Talons roamed the system looking for contracts. And this was a very big contract. It was impossible to refuse.
But when the "Paladin" arrived in the Oberon system, it was too late.
Genai was already occupied, Noctae's army scattered throughout the planet.
In a matter of hours, the Tzanari fleet occupied the system Stargate, leaving everyone stranded inside. Supporters and allies of the Noctae Republic were being hunted and destroyed.
The only chance to get out alive now is to defeat the Tzanari forces.
And the only way to do it is to help Noctae retake their planet.