Out here, there's one thing
worth surviving
for:
getting home
.
Every
weapon
, every
ration
, every
scrap
you drag back makes your
bunker stronger
.
Everyone else on the
map
wants to make sure you
never get there
.
What is Blood of Rations?
Blood of Rations
is a
first-person WW2 PvPvE extraction shooter
set on the
European front, 1944
.
You
deploy
alone into the night,
scavenge
what you can
carry
, and
fight whoever
— and whatever — you meet on  the way out.
Everything you
extract
, you
keep
. Everything you leave behind is
gone for good
.
Ardennes Airfield,
1944
.
A dead airfield under a black sky — and you are
not alone
.
Deserters
already work the field: some
loot
quietly, some patrol with
rifles up
.
The other
players
do both. No objectives, no commanders, no medals.
Just what you can carry, and the way out.
A Tetris grid is your only carry limit.
A
can of peaches
is a win.
A
legendary rarity MG42
is a story you'll tell tomorrow.
If you
extract
To
leave
, light a
green flare
and stand in it — the only
bright color
for miles — for
eight long seconds
.
Everyone
still alive can see exactly
where you are
.
The hardest part of any
raid is the last eight
.
Between raids you
build
.
Thirteen stations
to
repair
and
upgrade
from what you
drag home
.
Eat
before you
deploy
, or deploy weak.
The
bunker
is the only
warm place left
in the world — and
reaching it is the point
.
No minimap
.
No enemy markers
.
Every
sound
is
diegetic
.
Boots ringing on a hangar roof, canvas tearing as you
search a corpse
, the
M1 Garand's clip
pinging into the dark to tell everyone
you're out
.
Now in Development
Blood of Rations
is being built by
one developer
with a studio from
Norway
.
Wishlist & follow
development and be notified when the
game is available
. Devlog here:
If this is the kind of
extraction shooter
you've been waiting for
one that respects the
weight of each raid
,
the
cost of each death
,
and the earned
warmth of coming home
,
in a
WW2 Setting
, then you have
found it
.