Alarion is an aerodynamic flight simulator engineered to translate the raw sensation of common swift (
Apus apus
), the fastest flying bird in level flight, directly to human experience. Born from years staring up at the summer sky, the game synthesizes biological observation with hundreds of scientific studies on aerodynamics, biomechanics, and sensory perception to balance biological reality with fast-paced flight and survival mechanics.
120Hz Asynchronous Aerodynamic Engine:
Alarion evaluates thousands of flight parameters per second at 120Hz. In real time, a network of coefficients, torques, and physical forces interact asynchronously to deliver authentic stall dynamics, fluid gliding, and high-speed aerobatics.
Instinct-Driven Survival:
Adapt directly to the swift's daily life on the wing: skim open water mid-flight, track and hunt aerial insect swarms to sustain energy, dive through tight forest canopies, and discover hidden landmarks, while avoiding catastrophic impacts with the terrain.
Organic Mouse & Keyboard Controls:
Designed natively for mouse and keyboard. Command pitch and roll fluidly through intuitive mouse tracking while managing tail deployment, wing bending, flapping, and aerodynamic braking by organically combining keys. After all, built to be easy to learn and hard to master.
Enjoying nature should be free for everyone. Thus, Alarion is a free-to-play simulator. Its architecture has been optimized to run smoothly across standard PCs when configured correctly.
Personal note:
Hi! I'm bit37. What you can see published right now on Steam represents the first stage, kind of an Alarion first half. My focus is to ensure the main survival loop and physics work at their best before moving on to the full release. Therefore, your opinion means a lot. Please share your thoughts, even if they are really bad. Together, we will make a better game for all the flying enthusiasts gliding around this project.
I hope you have a swift flight!